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Mastering Console & gravitas MDS Bundle

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The dynamic duo for mastering Dolby Atmos – Mastering Console and gravitas MDS

Use the Mastering Console to master your Dolby Atmos ADM/BWF files and finalize them before sending them to distributors/DSPs. Use gravitas MDS inside the Mastering Console as a high-end mastering compressor on your entire Dolby Atmos mix or select just the parts you do want to process.

Mastering of Dolby Atmos ADM/BWF files just like stereo mixes was impossible, until now. Finally it is here! The Mastering Console is the only Dolby Atmos mastering tool with a sophisticated mastering compressor built-in (gravitas MDS license required), with which you can conveniently give your Dolby Atmos mix the final touch. Fully approved by Dolby Labs.

Gravitas is a compressor and expander packed with unique features. It is optimized for mastering, but can be used for anything, from single sources, groups, buses, and, of course, complete mixes. When treated gently gravitas sounds marvellously transparent, just as if it even wouldn’t be engaged at all, but still miraculously bringing the dynamic range in shape. With the right settings gravitas can compress your drums to give them a punch never heard before. And it can do everything in between.

Integrated as a master channel module into the Mastering Console and the Dolby Atmos Composer v1.5, gravitas becomes the worlds first dynamics processor dedicated to tackling mix bus compression and mastering for Dolby Atmos, just like you know it from decades of stereo production. gravitas MDS and the Mastering Console / Dolby Atmos Composer bring the most powerful integrated Dolby Atmos mixing and mastering solution to the world, approved and certified by Dolby Labs.

gravitas MDS


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The Most Flexible Highend Dynamics Plugin on This Planet

Gravitas MDS is a compressor and expander packed with unique features. It is optimized for mastering but it can be used for anything from single sources, groups, buses, and, of course, complete mixes. Treating gravitas gently it sounds marvellously transparent as if not existing but miraculously bringing the dynamic range in shape. But with the right settings gravitas can compress your drums to give them a punch never heard before. And it can do everything in between.

Gravitas MDS can process every track format, from mono and stereo, up to 64 input channels in Plugin mode, while in Reaper on Mac as an AU-Plugin gravitas MDS features even up to 128 channels. Integrated as a master channel module in the Dolby Atmos Composer and the Mastering Console gravitas is capable of handling dynamics of all 128 possible channels (beds and objects) of a complex Dolby Atmos mix.

Gravitas MDS offers you everything you will ever need for shaping your dynamics as well as unique features not available in any other dynamics processor. Create complex compression/expansion curves, limit gain reduction and gain increase, variable filters for both processing and detection, parameter linking across all instances in your session, variable channel linking, variable peak mode and the “3DET” mode (inspired by the famous AMEK mastering compressor) are among the highlights of gravitas’ feature set. The input configuration dialog provides you with unprecedented flexibility especially for multichannel signals.

A gorgeous and at the same time functional user interface gives you easy access to the immense potential of gravitas MDS. The meters, the amplification curve and the moving level curve provide the visualization you need to immediatly see what is going on.

Fully Integrating With the Dolby Atmos Composer and the Mastering Console.

What’s more, integrated as a master channel module into the Dolby Atmos Composer v1.5 and the Mastering Console, gravitas MDS becomes the worlds first dynamics processor dedicated to tackling mix bus and mastering compression for Dolby Atmos, just like you know it from decades of stereo production. gravitas MDS and the Dolby Atmos Composer/Mastering Console bring the most powerful integrated Dolby Atmos mixing and mastering dynamics solution to the world, approved and certified by Dolby Labs.

Features

  • Use it on any track format, from mono and stereo up to 128 channels
  • Access to all 4 types of dynamics (compression/expansion, upward/downward)
  • Create complex compression/expansion curves for the entire dynamic range
  • Separate filters for processing and for level detection
  • Optional Mid/Side processing on stereo tracks
  • Manual LFE volume adjustment for surround formats
  • Unique limiter function for gain reduction / gain increase
  • External side chain with up to 64 channels (depends on DAW)
  • “3DET” mode for complex dynamics inspired by the famous AMEK mastering compressor
  • Gradual channel linking and gradual peak mode
  • Comprehensive input configuration options for both processing and detection
  • Parameter linking accross all instances in a session

Learn more about gravitas MDS.

Mastering Console

Mastering for Dolby Atmos, FINALLY!

Real mastering of Dolby Atmos ADM/BWF files, just like you know it from mastering stereo mixes for decades, is finally here! The Mastering Console is the only Dolby Atmos mastering tool with a sophisticated mastering compressor built in(*), which conveniently lets you give your Dolby Atmos mix the final touch.

Just import your ADM/BWF file, edit meta data and process it through the Master Channel. Then check and adjust the loudness to match the requirements of distributors, and export it to a new ADM/BWF file and re-renders.

The Mastering Console is fully approved and certified by Dolby Labs.

Features

  • Import/Export of any Dolby Atmos ADM/BWF file
  • Edit Binaural Mode, Description and Group of each Atmos channel
  • Process your Dolby Atmos mix through the Master Channel with gravitas MDS, a sophisticated mastering compressor specialized on Atmos (extra license required)
  • Quickly measure the loudness of the entire mix and adjust it with one knob to meet the requirements of distributors
  • Edit Downmix, Trim and Balance for full control over how your mix sounds on different reproduction systems
  • Export the result to ADM/BWF and rerenders
  • Sophisticated routing system for ultimate monitoring flexibility in your studio, can be saved as presets
  • Comprehensive speaker calibration parameters (volume, delay & EQ) for each speaker channel, can be saved as presets
  • Dolby Atmos supported for 48 kHz and 96 kHz
  • Personalized PHRTF support for binaural monitoring

Learn more about Mastering Console.

System Requirements

Mac

  • macOS 10.14 – 14.x
  • VST3, AAX, AU 
  • Min. 2 GHz processor, x64 with at least SSE3 support or Apple Silicon
  • 4 GB RAM 
  • Display Resolution: min. 1440 x 900 px, At least OpenGL 3.3, Sample Rates: 48 kHz, 96 kHz
  • 1 GB hard drive space

Windows

  • Windows 7-11
  • VST3, AAX
  • Min. 2 GHz processor, x64 with at least SSE3 support 
  • 4 GB RAM 
  • Display Resolution: min. 1440 x 900 px, At least OpenGL 3.3, Sample Rates: 48 kHz, 96 kHz
  • 1 GB hard drive space

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